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<channel>
	<title>Goko Soyoung Yang</title>
	<link>https://gokoyang.com</link>
	<description>Goko Soyoung Yang</description>
	<pubDate>Wed, 20 May 2026 18:31:56 +0000</pubDate>
	<generator>https://gokoyang.com</generator>
	<language>en</language>
	
		
	<item>
		<title>Home</title>
				
		<link>https://gokoyang.com/Home</link>

		<pubDate>Tue, 27 Jun 2023 06:36:41 +0000</pubDate>

		<dc:creator>Goko Soyoung Yang</dc:creator>

		<guid isPermaLink="true">https://gokoyang.com/Home</guid>

		<description></description>
		
	</item>
		
		
	<item>
		<title>Door to Door</title>
				
		<link>https://gokoyang.com/Door-to-Door</link>

		<pubDate>Wed, 20 May 2026 18:31:56 +0000</pubDate>

		<dc:creator>Goko Soyoung Yang</dc:creator>

		<guid isPermaLink="true">https://gokoyang.com/Door-to-Door</guid>

		<description>Door to Door, multimedia installation, 5:30 min l 2026.
&#60;img width="1920" height="1080" width_o="1920" height_o="1080" data-src="https://freight.cargo.site/t/original/i/2b6de6e00370bf98975cff829715c9a0209dcc8d0a437a8549d1dbd8c1955f36/still_1.jpg" data-mid="248554832" border="0"  src="https://freight.cargo.site/w/1000/i/2b6de6e00370bf98975cff829715c9a0209dcc8d0a437a8549d1dbd8c1955f36/still_1.jpg" /&#62;
&#60;img width="1920" height="1080" width_o="1920" height_o="1080" data-src="https://freight.cargo.site/t/original/i/69a46c013b38b4665ec152e3ee70a719b9aaed526df3dceae4a77b4d8f51a3e9/still_2.jpg" data-mid="248554833" border="0"  src="https://freight.cargo.site/w/1000/i/69a46c013b38b4665ec152e3ee70a719b9aaed526df3dceae4a77b4d8f51a3e9/still_2.jpg" /&#62;
videostills
&#60;img width="5545" height="3697" width_o="5545" height_o="3697" data-src="https://freight.cargo.site/t/original/i/488680b187f6696962cd30ca7cd1825136455535b28f7dc169e6a9d9f5b6d66a/LO13FLO-137.jpg" data-mid="248554831" border="0"  src="https://freight.cargo.site/w/1000/i/488680b187f6696962cd30ca7cd1825136455535b28f7dc169e6a9d9f5b6d66a/LO13FLO-137.jpg" /&#62;photo by Nelly Nakahara











&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; ‚Door to Door‘ is a multimedia installation. It consists of one main video with poetry, one side video and a doorknob installed on the wall. It reflects on how the invisible world of emotions, memories, fears, and anxieties is transformed and perceived as it crosses boundaries.




✶



&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; 










&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; 










‘Door to Door’은 비디오 및 설치 조합 설치작업으로 시가 포함된 메인 비디오와 서브 비디오 그리고 벽에 설치된 문 손잡이로 구성되어있다. 이 작업은 감정과 기억, 두려움과 불안같이 보이지 않는 것들이 경계를 통과하면서 어떤 방식으로 변형되고 인식되는가를 성찰한다. 
</description>
		
	</item>
		
		
	<item>
		<title>Agony</title>
				
		<link>https://gokoyang.com/Agony</link>

		<pubDate>Wed, 16 Jul 2025 14:28:49 +0000</pubDate>

		<dc:creator>Goko Soyoung Yang</dc:creator>

		<guid isPermaLink="true">https://gokoyang.com/Agony</guid>

		<description>Agony, multimedia installation, loop l 2025.

&#60;img width="2624" height="3936" width_o="2624" height_o="3936" data-src="https://freight.cargo.site/t/original/i/0954b53213a0dddb7c0c2e6feca7548285784e7f0aec55594d8fac9179010d17/Soyoung-JA2025.jpg" data-mid="235866867" border="0"  src="https://freight.cargo.site/w/1000/i/0954b53213a0dddb7c0c2e6feca7548285784e7f0aec55594d8fac9179010d17/Soyoung-JA2025.jpg" /&#62;photo by Ferdinand Molck-Ude

&#60;img width="2796" height="2796" width_o="2796" height_o="2796" data-src="https://freight.cargo.site/t/original/i/3e6031378828eef8124ef6d389b71186daadfdefd850d66699a735c19a52a129/DSC00414.jpg" data-mid="235868380" border="0"  src="https://freight.cargo.site/w/1000/i/3e6031378828eef8124ef6d389b71186daadfdefd850d66699a735c19a52a129/DSC00414.jpg" /&#62;












&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; Between me and the world, there is skin. The first membrane that separates me from everything. The most primitive barrier that distinguishes the virtual me from the real one. On that boundary, pain lingers, faint and constant. Between me and pain, there is delicate skin.

In 1Q84, Haruki Murakami writes: “When you prick a person with a needle, red blood comes out—that’s the real world.” In the virtual world, the heat of blood, the pain it carries, and the shock are all absent. Pain proves the reality.&#38;nbsp;



&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; "Agony" creates a sensory composition of "what scatters" through a virtual curtain, text, and a fan installed in a physical exhibition space. A stream of text about pain—the only sensation that distinguishes the virtual from the real—flows through the space. As the curtain on the screen, with its delicate, skin-like texture, sways in the wind, we begin to wonder what is actually scattering. The viewer stands at the boundary between what does not exist and what cannot be escaped, within a space where the virtual and the real are intertwined.


✶


&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; 나와 세계 사이에 피부가 있다. 나와 세상을 나누는 첫 번째 막. 가상의 나와 현실의 나를 구분하는 가장 원초적인 장벽. 그 경계에 아스라이 고통이 있다.

무라카미 하루키의 ‘1Q84’에서 덴고는 현실 세계를 ‘바늘로 찌르면 붉은 피가 나는 곳’으로 정의한다. 가상세계에는 혈액이 갖는 뜨거움과 고통이, 충격이 결여되어 있다. 고통은 내게 현실을 증명한다. _’Agony’ 텍스트&#38;nbsp;中.



&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; ‘Agony’는 물리적 전시장에 설치된 가상의 커튼과 텍스트, 선풍기를 통해 감각적으로 ‘흩날리는 것’을 구성한다. 가상세계와 현실세계를 구분짓는 유일한 감각인 고통에 대한 글이 흘러 나온다. 스크린 속 피부처럼 섬세한 질감을 가진 커튼이 바람에 흔들릴 때, 우리는 실제로 흩날리는 것이 무엇인지 생각한다. 관객은 가상과 현실이 뒤섞인 공간 속에서, 존재하지 않는 것과 도망칠 수 없는 것 사이의 경계에 선다.








Exhibition View











</description>
		
	</item>
		
		
	<item>
		<title>Blink</title>
				
		<link>https://gokoyang.com/Blink</link>

		<pubDate>Sun, 30 Mar 2025 10:03:55 +0000</pubDate>

		<dc:creator>Goko Soyoung Yang</dc:creator>

		<guid isPermaLink="true">https://gokoyang.com/Blink</guid>

		<description>Blink, video installation, colour, loop l 2025.











 












&#60;img width="2513" height="2513" width_o="2513" height_o="2513" data-src="https://freight.cargo.site/t/original/i/a2d4ec00da5fdcbbd0dc80fc6edb40174406d8126dc6f9f7185c6aeb08fd4c5c/DSC00267.jpg" data-mid="238327658" border="0"  src="https://freight.cargo.site/w/1000/i/a2d4ec00da5fdcbbd0dc80fc6edb40174406d8126dc6f9f7185c6aeb08fd4c5c/DSC00267.jpg" /&#62;
&#60;img width="2832" height="2832" width_o="2832" height_o="2832" data-src="https://freight.cargo.site/t/original/i/e5da961e18f8e106e11b9d7dabb00df3ecfd8428a318713b891cc24f86e1af48/DSC00476.jpg" data-mid="235866464" border="0"  src="https://freight.cargo.site/w/1000/i/e5da961e18f8e106e11b9d7dabb00df3ecfd8428a318713b891cc24f86e1af48/DSC00476.jpg" /&#62;

 &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp;&#38;nbsp;︎CAUTION: This Installation Contains Bright and/or Flashing Lights︎





&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; ‘Blink’ explores the physical and psychological effects of digital screen light on our senses. The flickering light evokes ambivalent sensations—stimulation and fatigue, pain and fantasy—functioning both as a window into the virtual world and a passage out of reality.




✶



&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; 











&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; ‘Blink’에서는 디지털 화면의 빛이 우리의 감각에 미치는 물리적이면서도 심리적인 영향을 탐색한다. 번쩍이는 빛은 자극과 피로, 고통과 환상의 양가적인 감각을 동시에 불러일으키며, 가상 세계로 진입하는 창문이자 현실로부터의 이탈 통로처럼 작동한다.
</description>
		
	</item>
		
		
	<item>
		<title>Rock'n'Scroll</title>
				
		<link>https://gokoyang.com/Rock-n-Scroll</link>

		<pubDate>Sun, 30 Mar 2025 10:02:51 +0000</pubDate>

		<dc:creator>Goko Soyoung Yang</dc:creator>

		<guid isPermaLink="true">https://gokoyang.com/Rock-n-Scroll</guid>

		<description>Rock’n’Scroll, single-channel video, colour, sound, 5:00 min l 2025.




	
&#60;img width="2160" height="3840" width_o="2160" height_o="3840" data-src="https://freight.cargo.site/t/original/i/6e251e6ab0a67a80b8dccb4f18887af51e4e8ac9d9cd218a4e7e9ff971c60bf0/still_1.jpg" data-mid="228978749" border="0"  src="https://freight.cargo.site/w/1000/i/6e251e6ab0a67a80b8dccb4f18887af51e4e8ac9d9cd218a4e7e9ff971c60bf0/still_1.jpg" /&#62;

	
&#60;img width="2160" height="3840" width_o="2160" height_o="3840" data-src="https://freight.cargo.site/t/original/i/d1f5f0da84a50af931b339f5f21e4eee066eeddf72497493c1eeb57c9e0e0283/still_2.jpg" data-mid="228978748" border="0"  src="https://freight.cargo.site/w/1000/i/d1f5f0da84a50af931b339f5f21e4eee066eeddf72497493c1eeb57c9e0e0283/still_2.jpg" /&#62;

	
&#60;img width="2160" height="3840" width_o="2160" height_o="3840" data-src="https://freight.cargo.site/t/original/i/322719d431299b6e0e4594d614d9e7c45cce4d4ce6298d0b30e07ad30a54cc59/still_4.jpg" data-mid="228978746" border="0"  src="https://freight.cargo.site/w/1000/i/322719d431299b6e0e4594d614d9e7c45cce4d4ce6298d0b30e07ad30a54cc59/still_4.jpg" /&#62;

videostills










 










&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; 











&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; ‘Rock’n’Scroll’ captures the irony of our time, where reality and virtuality coexist. It portrays virtual figures actively working as influencers even amidst the extreme circumstances of war. When harrowing images of conflict are juxtaposed with lighthearted, easily consumable social media content within the same frame, it raises the question: which do we linger on longer? The work prompts us to reflect on how our senses and perceptions have been altered in the digital age.




✶














&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; 











&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; ‘Rock’n’Scroll’은 전쟁이라는 극단적인 현실 속에서도 인플루언서로서 활약하는 가상 인물들을 통해, 현실과 가상이 공존하는 동시대의 아이러니를 포착한다. 참혹한 전쟁 이미지와 가볍게 소비되는 SNS 콘텐츠가 한 화면에 뒤섞일 때, 우리는 어느 쪽에 더 오래 머무는가? 이 작업은 디지털 시대에 우리의 감각과 인식이 어떻게 변형되었는지를 묻는다.
&#60;img width="2832" height="2832" width_o="2832" height_o="2832" data-src="https://freight.cargo.site/t/original/i/121c73f54215e6f4491125463b6e680502632d80209d291b3926833a1ef95ad5/DSC00100.jpg" data-mid="235866453" border="0"  src="https://freight.cargo.site/w/1000/i/121c73f54215e6f4491125463b6e680502632d80209d291b3926833a1ef95ad5/DSC00100.jpg" /&#62;
&#60;img width="3525" height="6269" width_o="3525" height_o="6269" data-src="https://freight.cargo.site/t/original/i/34a469a7f2b8fe5a1ab8db5cb96efca8c1c20e1559104b7c5e395e3ec95b93f1/cut.png" data-mid="238327538" border="0"  src="https://freight.cargo.site/w/1000/i/34a469a7f2b8fe5a1ab8db5cb96efca8c1c20e1559104b7c5e395e3ec95b93f1/cut.png" /&#62;
Exhibition view &#38;lt;Unframed/ Reframed&#38;gt;, Spinnerei Halle 14 UG, Leipzig, Germanyphoto by Hyungyung Jang




	
	
</description>
		
	</item>
		
		
	<item>
		<title>Dear Journal,</title>
				
		<link>https://gokoyang.com/Dear-Journal</link>

		<pubDate>Mon, 11 Mar 2024 04:01:10 +0000</pubDate>

		<dc:creator>Goko Soyoung Yang</dc:creator>

		<guid isPermaLink="true">https://gokoyang.com/Dear-Journal</guid>

		<description>
Dear Journal, 60×80 cm, digital prints l 2024.



&#60;img width="2382" height="3368" width_o="2382" height_o="3368" data-src="https://freight.cargo.site/t/original/i/6a5fbb61619e92f7ba5da5278240e258c5286bc9e720cd2beef9347861f419ea/white.jpg" data-mid="206460604" border="0"  src="https://freight.cargo.site/w/1000/i/6a5fbb61619e92f7ba5da5278240e258c5286bc9e720cd2beef9347861f419ea/white.jpg" /&#62;
&#60;img width="2382" height="3368" width_o="2382" height_o="3368" data-src="https://freight.cargo.site/t/original/i/50b3c85c10942233bd8c74e581222cc4251b3a294e7f1187698ca4fb8ea54cf1/white_1.jpg" data-mid="206460603" border="0"  src="https://freight.cargo.site/w/1000/i/50b3c85c10942233bd8c74e581222cc4251b3a294e7f1187698ca4fb8ea54cf1/white_1.jpg" /&#62;
&#60;img width="2382" height="3368" width_o="2382" height_o="3368" data-src="https://freight.cargo.site/t/original/i/7e26f3fbb7a06ff889305eee3bfc3ab957886463c687601cfb485ba34e0a907c/black_1.jpg" data-mid="206460597" border="0"  src="https://freight.cargo.site/w/1000/i/7e26f3fbb7a06ff889305eee3bfc3ab957886463c687601cfb485ba34e0a907c/black_1.jpg" /&#62;
&#60;img width="2382" height="3368" width_o="2382" height_o="3368" data-src="https://freight.cargo.site/t/original/i/4d7f1e40a11a3ea0d4ba6a6ba35daf86e328a4545ea01235ef3769a8ee2782de/black.jpg" data-mid="206460598" border="0"  src="https://freight.cargo.site/w/1000/i/4d7f1e40a11a3ea0d4ba6a6ba35daf86e328a4545ea01235ef3769a8ee2782de/black.jpg" /&#62;
&#60;img width="2382" height="3368" width_o="2382" height_o="3368" data-src="https://freight.cargo.site/t/original/i/282bd9dc3491b6af1270eb084fcb6d684a1a4bc6dcf895a3784b988b424c431c/land.jpg" data-mid="206460599" border="0"  src="https://freight.cargo.site/w/1000/i/282bd9dc3491b6af1270eb084fcb6d684a1a4bc6dcf895a3784b988b424c431c/land.jpg" /&#62;
&#60;img width="2382" height="3368" width_o="2382" height_o="3368" data-src="https://freight.cargo.site/t/original/i/af2383d35d3353bfacd2c12520c0ccc2e60578ce749651d83e729956c56f601d/Suffer.jpg" data-mid="206460602" border="0"  src="https://freight.cargo.site/w/1000/i/af2383d35d3353bfacd2c12520c0ccc2e60578ce749651d83e729956c56f601d/Suffer.jpg" /&#62;
&#60;img width="2382" height="3368" width_o="2382" height_o="3368" data-src="https://freight.cargo.site/t/original/i/9168cd7b499895396d54ac520dcf2ca5054e9582ca07034ad1d98a9dfbb8a641/Star_1.jpg" data-mid="206460600" border="0"  src="https://freight.cargo.site/w/1000/i/9168cd7b499895396d54ac520dcf2ca5054e9582ca07034ad1d98a9dfbb8a641/Star_1.jpg" /&#62;
&#60;img width="2382" height="3368" width_o="2382" height_o="3368" data-src="https://freight.cargo.site/t/original/i/5ad9160c6b903f6868ad6c5d599430ee2ec39268d069caa7a1b6dc359fd88eea/Star.jpg" data-mid="206460601" border="0"  src="https://freight.cargo.site/w/1000/i/5ad9160c6b903f6868ad6c5d599430ee2ec39268d069caa7a1b6dc359fd88eea/Star.jpg" /&#62;

&#60;img width="1191" height="1684" width_o="1191" height_o="1684" data-src="https://freight.cargo.site/t/original/i/2ca5d3f2e88cf06080ecfecfdea9221b6fedf00cd5b472c9f59c9e5aa7c2ae23/Dear-Journal-_Text.jpg" data-mid="206460671" border="0"  src="https://freight.cargo.site/w/1000/i/2ca5d3f2e88cf06080ecfecfdea9221b6fedf00cd5b472c9f59c9e5aa7c2ae23/Dear-Journal-_Text.jpg" /&#62;











 










&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; 










‘Dear Journal,’ is a series work of ‘EXODUS’, in which the fictional characters ‘the Idealists’ step out from their digital virtual world and enter the real world for the first time. The work consists of a jornal written by an AI and a series of images of the characters experiencing physical challenges and limitations that they have never experienced before. It portrays moments of wonder and shock caused by physical presence and interaction in real space, not in a virtual and digital sense. The idealist's perspective makes reality unfamiliar, and together with the EXODUS video, they blur the boundaries between digital and physical worlds.&#38;nbsp;





✶














&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; 
‘친애하는 일기에게,’는 ‘EXODUS’의 시리즈 작업으로, 영상에 등장하는 가상인물인 '이상주의자'가 디지털 가상세계에서 벗어나 처음으로 현실세계에 발을 내딛는 사건을 다루고 있다. 이 작업은 인공지능이 쓴 일기와 인물들이 한 번도 경험해보지 못한 신체적 도전과 한계를 경험하는 일련의 이미지로 구성되어 있다. 이는 가상 디지털 세계가 아닌 현실에서 물리적으로 존재하고 상호 작용하면서 겪는 경이로움과 충격의 순간을 묘사한다. 이상주의자의 시선은 현실을 낯설게 만들고, EXODUS 영상과 함께 디지털과 물리적 세계의 경계를 흐린다.



&#60;img width="3376" height="6000" width_o="3376" height_o="6000" data-src="https://freight.cargo.site/t/original/i/74a5e6243a70599ce8bbfa1fde4ac33905b80aa2097ef5d8bafddbf92c004450/DSC01967.jpg" data-mid="236538574" border="0"  src="https://freight.cargo.site/w/1000/i/74a5e6243a70599ce8bbfa1fde4ac33905b80aa2097ef5d8bafddbf92c004450/DSC01967.jpg" /&#62;

</description>
		
	</item>
		
		
	<item>
		<title>EXODUS</title>
				
		<link>https://gokoyang.com/EXODUS</link>

		<pubDate>Mon, 01 Jan 2024 18:28:51 +0000</pubDate>

		<dc:creator>Goko Soyoung Yang</dc:creator>

		<guid isPermaLink="true">https://gokoyang.com/EXODUS</guid>

		<description>EXODUS, single-channel video, colour, sound, 6:00 min l 2024.


&#60;img width="7680" height="4320" width_o="7680" height_o="4320" data-src="https://freight.cargo.site/t/original/i/1d238907e9c237b5ebc8dfd94452b88abef1b77e2ec400a657df81dddf626e78/1.jpg" data-mid="204295806" border="0"  src="https://freight.cargo.site/w/1000/i/1d238907e9c237b5ebc8dfd94452b88abef1b77e2ec400a657df81dddf626e78/1.jpg" /&#62;
&#60;img width="7680" height="4320" width_o="7680" height_o="4320" data-src="https://freight.cargo.site/t/original/i/37624ae6b2e1f0da1356f88cfb4907d2a08320ac6c2acbbdec0e0c0a1d980f44/2.jpg" data-mid="204295807" border="0"  src="https://freight.cargo.site/w/1000/i/37624ae6b2e1f0da1356f88cfb4907d2a08320ac6c2acbbdec0e0c0a1d980f44/2.jpg" /&#62;
&#60;img width="7680" height="4320" width_o="7680" height_o="4320" data-src="https://freight.cargo.site/t/original/i/cea678837b310b09362afc19889fcd1a066c1433ee26cf410fac3febe1d2b040/3.jpg" data-mid="204295809" border="0"  src="https://freight.cargo.site/w/1000/i/cea678837b310b09362afc19889fcd1a066c1433ee26cf410fac3febe1d2b040/3.jpg" /&#62;
&#60;img width="7680" height="4320" width_o="7680" height_o="4320" data-src="https://freight.cargo.site/t/original/i/efc4741368413066e739c7374afda95a97011bc396588e649eace2bee2f60df3/4.jpg" data-mid="204295811" border="0"  src="https://freight.cargo.site/w/1000/i/efc4741368413066e739c7374afda95a97011bc396588e649eace2bee2f60df3/4.jpg" /&#62;
&#60;img width="7680" height="4320" width_o="7680" height_o="4320" data-src="https://freight.cargo.site/t/original/i/ac08818c7a06e66bfaa8039b715779e82dc6d69fd20b2aa987230f928057144c/5.jpg" data-mid="204295813" border="0"  src="https://freight.cargo.site/w/1000/i/ac08818c7a06e66bfaa8039b715779e82dc6d69fd20b2aa987230f928057144c/5.jpg" /&#62;
videostills
&#60;img width="2287" height="2287" width_o="2287" height_o="2287" data-src="https://freight.cargo.site/t/original/i/3e0b19f977d40b802f0951d86911d7a3f5373d7a5d87d47960adfcf037cf975d/IMG_8757.jpg" data-mid="236332747" border="0"  src="https://freight.cargo.site/w/1000/i/3e0b19f977d40b802f0951d86911d7a3f5373d7a5d87d47960adfcf037cf975d/IMG_8757.jpg" /&#62;

Exhibition view &#38;lt;Doublethink&#38;gt;, TYA, Seoul, Southkoreaphoto by Soyoung Yang
&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; Digital virtual spaces are a technological alternative to the limitations and deficiencies of reality. Our physical limitations as human beings, deficiencies in reality, and conditions of inequality encouraged us to "Exodus: The Great Escape”.


The single-channel video "EXODUS" introduces two idealists who are liberated from the physical world. Through them, we can escape from reality and find ourselves in the digital virtual world, free from limitations, pain, and lack. However, even in the digital virtual world, where everything seems possible, our desires are never fully fulfilled, but the contrast makes the lack and emptiness in reality even greater. We eventually realize that we can't escape anywhere.




✶















&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; 디지털 가상공간은 현실에 존재하는 한계와 결핍을 해소하기 위한 기술적 대안이다. 인간의 신체적 한계, 현실에서의 결핍, 불평등의 조건은 우리를 디지털 가상공간으로의 ‘엑소더스 Exodus: 대탈출’를 부추겼다.


비디오에는 물리적 세계로부터 해방된 두 명의 이상주의자가 등장한다. 이들을 통해 우리는 현실세계로부터 도피하여 디지털 가상공간에서 휴식을 취한다. 하지만 모든 것이 가능해 보였던 디지털 가상세계에서조차 우리의 욕망은 완전히 채워지지 않고, 오히려 그 대비가 현실에서의 부족함과 공허함을 더욱 크게 만드는 결과를 초래한다. 우리는 결국 어디로도 도망칠 수 없다는 것을 깨닫게 된다.





&#60;img width="1754" height="2480" width_o="1754" height_o="2480" data-src="https://freight.cargo.site/t/original/i/0117157c82131b1900d985eb09d1b0cc8719d200a56df39e613609dbfecfb70f/EXODUS_Poster_4.jpg" data-mid="200648974" border="0"  src="https://freight.cargo.site/w/1000/i/0117157c82131b1900d985eb09d1b0cc8719d200a56df39e613609dbfecfb70f/EXODUS_Poster_4.jpg" /&#62;
poster</description>
		
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	<item>
		<title>Room without a Door</title>
				
		<link>https://gokoyang.com/Room-without-a-Door</link>

		<pubDate>Tue, 27 Jun 2023 06:36:44 +0000</pubDate>

		<dc:creator>Goko Soyoung Yang</dc:creator>

		<guid isPermaLink="true">https://gokoyang.com/Room-without-a-Door</guid>

		<description>Room without a Door, single-channel video installation, colour, sound, 3:30 min l 2023.&#38;nbsp;





&#60;img width="3840" height="2160" width_o="3840" height_o="2160" data-src="https://freight.cargo.site/t/original/i/471c05072846a9fb5f1335fe3697eb0c4a6e0d0faaa86d24f5760e3919a42e94/still.1.jpg" data-mid="194354859" border="0"  src="https://freight.cargo.site/w/1000/i/471c05072846a9fb5f1335fe3697eb0c4a6e0d0faaa86d24f5760e3919a42e94/still.1.jpg" /&#62;
&#60;img width="3840" height="2160" width_o="3840" height_o="2160" data-src="https://freight.cargo.site/t/original/i/797e55ee6c73e04bf90486031a25b8cb7b63c51bd6535eebc2ef9d8a8d2b58a0/still.3.jpg" data-mid="183969966" border="0"  src="https://freight.cargo.site/w/1000/i/797e55ee6c73e04bf90486031a25b8cb7b63c51bd6535eebc2ef9d8a8d2b58a0/still.3.jpg" /&#62;
&#60;img width="1920" height="1080" width_o="1920" height_o="1080" data-src="https://freight.cargo.site/t/original/i/6fde0932a0b68f40fea38c698b5f2545991402526b36892fddf8f48fca14961d/0006.png" data-mid="194354806" border="0"  src="https://freight.cargo.site/w/1000/i/6fde0932a0b68f40fea38c698b5f2545991402526b36892fddf8f48fca14961d/0006.png" /&#62;
videostills installation concept

✶ korean below


Synopsis. 
&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; A person, isolated in an unfamiliar room without a door, begins to write their story on the wall inside the room, feeling fear, loneliness, and relief simultaneously. Whenever anxiety shakes their body and it becomes difficult to bear, they write. The room soon fills with letters. After finishing writing, the person discovers an invisible door, finally opens it, and goes out into the world.

&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; The installation work ‘Room without a Door’ consists of a novel with framed narrative stories and a video. By entering an isolated space, visitors can experience the same situations and emotions as the characters in the novel. In contrast to the ‘room without a door’ that appears in the work, the installation in the exhibition is a ‘room without walls’ and is isolated, but anyone can easily enter and exit.



&#60;img width="3024" height="2419" width_o="3024" height_o="2419" data-src="https://freight.cargo.site/t/original/i/1f839e8804f38eff86788bca736cd8ceed0273355b2685be0e16d5e11f810c80/Heft_2.jpg" data-mid="194382220" border="0" data-scale="100" src="https://freight.cargo.site/w/1000/i/1f839e8804f38eff86788bca736cd8ceed0273355b2685be0e16d5e11f810c80/Heft_2.jpg" /&#62;
︎︎︎click this image to read the novel

&#60;img width="4000" height="4000" width_o="4000" height_o="4000" data-src="https://freight.cargo.site/t/original/i/8fcf4b25f5265450dac0d56eac01220e27d5f1ee5ea5d810b03af58710148350/13_ferdinand_molck-ude-.jpg" data-mid="194357690" border="0"  src="https://freight.cargo.site/w/1000/i/8fcf4b25f5265450dac0d56eac01220e27d5f1ee5ea5d810b03af58710148350/13_ferdinand_molck-ude-.jpg" /&#62;Exhibition view &#38;lt;Spuren von Arbeit / Proviant &#38;amp; Proportionen&#38;gt;, Burggalerie im Volkspark, Halle(Saale), Germany
photo by Luis Kiessling

✶




시놉시스.
&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; 문이 없는 낯선 방에 고립된 사람이 두려움과 외로움, 동시에 안도감을 느끼며 방 안의 벽에 자신의 이야기를 적기 시작한다. 불안한 마음이 그의 몸을 흔들 때마다, 그것을 견디기 힘들 때마다 글을 쓴다. 방은 곧 글자로 가득 찬다. 작성을 마친 그는 보이지 않던 문을 발견하게 되고 마침내 문을 열고 세상 밖으로 나간다.

&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; ‘문 없는 방’ 설치작업은 액자식 구성 단편 소설과 비디오로 구성되어 있다. 관람객은 고립된 공간 안으로 들어감으로써 소설의 인물과 같은 상황과 감정을 경험할 수 있다. 작업에 등장하는 ‘문 없는 방’과 대조적으로 전시에서의 공간은 '벽이 없는 방'이며 고립되었지만 누구나 쉽게 들어오고 나갈 수 있다.






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	<item>
		<title>Emptiness</title>
				
		<link>https://gokoyang.com/Emptiness</link>

		<pubDate>Fri, 20 Oct 2023 16:37:25 +0000</pubDate>

		<dc:creator>Goko Soyoung Yang</dc:creator>

		<guid isPermaLink="true">https://gokoyang.com/Emptiness</guid>

		<description>Emptiness, single-channel video, colour, sound, 2:35 min l 2023.&#38;nbsp;





&#60;img width="3840" height="2160" width_o="3840" height_o="2160" data-src="https://freight.cargo.site/t/original/i/5dc581b0622fa8e5c1c09507bfe975f665eee71d93333c28d6ebdac0e71b0f78/0480_1.00_00_24_17.Standbild004.png" data-mid="194352762" border="0"  src="https://freight.cargo.site/w/1000/i/5dc581b0622fa8e5c1c09507bfe975f665eee71d93333c28d6ebdac0e71b0f78/0480_1.00_00_24_17.Standbild004.png" /&#62;
&#60;img width="3840" height="2160" width_o="3840" height_o="2160" data-src="https://freight.cargo.site/t/original/i/d6c4aa1257384c76ad1fd93d0398ab3165ca194e2d38914b2111112926feb5a5/0480_1.00_00_43_12.Standbild003.png" data-mid="194800859" border="0"  src="https://freight.cargo.site/w/1000/i/d6c4aa1257384c76ad1fd93d0398ab3165ca194e2d38914b2111112926feb5a5/0480_1.00_00_43_12.Standbild003.png" /&#62;
&#60;img width="3840" height="2160" width_o="3840" height_o="2160" data-src="https://freight.cargo.site/t/original/i/9d24098b3da9abe2128e0843b91de7dffccc9be29a9e7960a0adcf66d0046b7f/0480_1.00_00_49_03.Standbild002.png" data-mid="194352760" border="0"  src="https://freight.cargo.site/w/1000/i/9d24098b3da9abe2128e0843b91de7dffccc9be29a9e7960a0adcf66d0046b7f/0480_1.00_00_49_03.Standbild002.png" /&#62;


	

	
“처음부터 아무 일도 없었던 것처럼 다시 제자리에 돌아온 것은 하나의 육체뿐인데 참을 수 없이 깊어진 구멍을 채우는 이것은 무엇일까. 
움켜쥐어온 것들은 기어이 사라지고, 
원하지 않았던 것들은 석회처럼 단단히 굳어 자리를 잡는다.”
_작업노트&#38;nbsp;中

	
	








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	<item>
		<title>Ethereal Nexus: How We Connect</title>
				
		<link>https://gokoyang.com/Ethereal-Nexus-How-We-Connect</link>

		<pubDate>Fri, 20 Oct 2023 16:44:55 +0000</pubDate>

		<dc:creator>Goko Soyoung Yang</dc:creator>

		<guid isPermaLink="true">https://gokoyang.com/Ethereal-Nexus-How-We-Connect</guid>

		<description>Ethereal Nexus: How We Connect, 2-channel video installation, colour, loop l 2023.&#38;nbsp;












































&#60;img width="2160" height="3840" width_o="2160" height_o="3840" data-src="https://freight.cargo.site/t/original/i/db63faa248402be5b165cd64a12a1ae33a4f988e7c8bab2599a793e575e291ae/final_.jpg" data-mid="194352504" border="0"  src="https://freight.cargo.site/w/1000/i/db63faa248402be5b165cd64a12a1ae33a4f988e7c8bab2599a793e575e291ae/final_.jpg" /&#62;

&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; 










Two people in a digital virtual space look at each other and yawn. The yawn contagion phenomenon occurs when people are emotionally connected to each other. The audience can be positioned between the two virtual people and face them. If they yawn contagiously, they have successfully connected with the virtual characters. This blurs the boundaries between the digital and real worlds, making temporary connections possible. The two virtual people look like human beings, but they have subtly different impressions than ours. This gives the audience a sense of uncanny familiarity.


✶


 &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp;&#38;nbsp; 
디지털 가상세계에 존재하는 두 사람이 서로 마주 보며 하품을 한다. 하품 전염 현상은 서로 간에 감정적으로 연결되어 있을 때 일어난다. 관객은 두 가상 인물 사이에 위치하여 두 인물을 마주 볼 수 있다. 만약 그들에게 하품이 전염된다면 가상인물과의 연결에 성공한 것이다. 이를 통해 디지털 가상세계와 현실세계 간의 경계를 흐리며 일시적인 연결이 가능해진다. 두 가상 인물은 사람이지만 우리와 미묘하게 다른 인상을 갖고 있다. 이는 우리에게 기묘하게 낯선 느낌을 준다.





︎︎


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